Tools

CRACK game tools start with the Pickaxe, Chisel, and Bucket, then expand into digging, construction, and explosives. You buy equipment through Standard, Intermediate, Advanced, Specialty, Executive, and Prograde Catalogs. Match your next purchase to the material or construction task blocking you.

What tools are in the Standard Catalog?

You start with a Pickaxe for cracking Shell, a Chisel for peeling it, and a Bucket for loose resources.

ToolCatalogWhat you use it forMk upgrades
PickaxeStandardCrack intact Shell before peeling.Mk I is the starting version.
ChiselStandardPeel cracked Shell sections.—
BucketStandardScoop up loose resources; the starting Bucket holds 20 units.Mk I; Executive offers a larger Bucket.
Boom BoxStandardSold in the shop.—
EraserStandardErase drawings.—

Use the Pickaxe until a Shell section flashes white, then switch to the Chisel. Repeatedly striking an already-cracked section wastes Pickaxe durability.

You begin with the Pickaxe Mk I for splitting Shell.

Shown at 01:37 in FloppySims’s video.

Once Shell flashes white, you need the Chisel to peel it away.

Shown at 02:24 in FloppySims’s video.

What should you buy from the Intermediate Catalog?

You should buy a Shovel when Intermediate opens because your next excavation target is Membrane.

ToolCatalogWhat you use it forMk upgrades
ShovelIntermediateExcavate Membrane after opening the Shell.Mk II handles Tissue; Mk III also handles Prime Tissue.

Depositing $30 worth of Shell unlocks Intermediate. Your Pickaxe and Chisel cannot replace the Shovel for Membrane excavation.

Which tools belong to the Advanced Catalog?

The Advanced Catalog opens after you locate two Nodules.

You need Shovel Mk II for Tissue. The Mattock combines cracking and peeling in one tool. Specialty explicitly lists Mattock Mk II and Shovel Mk III.

What does the Specialty Catalog add?

You get custom construction equipment, Support Spikes, Mattock Mk II, and Shovel Mk III through Specialty.

ToolCatalogWhat you use it forMk upgrades
toolboxSpecialtyPlace scaffolding components; Mk I holds 20 pieces.Mk I; Executive adds Mk II.
HammerSpecialtySecure scaffolding Bolts to finish placed components.Mk I; Executive offers an upgrade; Prograde lists Mk III.
Scaffolding PartsSpecialtySupply pieces for custom scaffolding.No Mk versions specified.
Support SpikeSpecialtyPrevent egg healing nearby and provide light.Mk I has a 1m retention radius; Prograde adds Mk II.
MattockSpecialtyCrack and peel; Mk II also digs Calcite.Mk II is listed.
ShovelSpecialtyExcavate Prime Tissue alongside materials supported by Mk II.Mk III is listed.

Commissioning your first Workbot unlocks Specialty. Buy the Toolbox and Hammer together when you need to construct your own access route. A Support Spike preserves an opening; it cannot replace construction equipment.

Your placed components remain holograms until you secure their Bolts with the Hammer.

Shown at 30:45 in Rizzoli’s video.

What upgrades are in the Executive Catalog?

You get Dynamite Mk II, Toolbox Mk II, and upgrades for the Hammer, Bucket, and Wrench.

ToolCatalogWhat you use it forMk upgrades
DynamiteExecutiveBlast excavation material, excluding Containment Plating.Mk II is listed.
ToolboxExecutiveBuild with an upgraded Toolbox.Mk II is listed.
HammerExecutiveSecure scaffolding Bolts with an upgraded Hammer.Upgraded version.
BucketExecutiveCarry more loose resources per trip.Larger version.
WrenchExecutiveRepair broken Workbots.Upgraded version.

Win at least $100 in one slot-machine payout to unlock Executive. Smaller wins do not combine for this Work Order.

What tools are in the Prograde Catalog?

You get the Chainsaw, Jackhammer, Hammer Mk III, Dynamite Mk III, and Support Spike Mk II through Prograde.

ToolCatalogWhat you use it forMk upgrades
ChainsawProgradeDig Membrane, Tissue, Prime Tissue, and Blight.—
JackhammerProgradeCrack and peel Shell; dig Calcite and Hatchite.—
HammerProgradeSecure scaffolding Bolts.Mk III is listed.
DynamiteProgradeBreak Containment Plating with explosives.Mk III; ignite with a Blowtorch.
Support SpikeProgradePrevent healing across a larger retention radius.Mk II.

Upgrade a Workbot using Chalazite to unlock Prograde. Bring a Blowtorch for Dynamite Mk III; its fuse lasts seven seconds. Clear your retreat route before lighting it, then move away immediately.

Which tools are not sold in a Catalog?

You find the UV Flashlight in the vent above the Breakroom, and you need a Blowtorch to light Dynamite Mk III.

ToolCatalog or locationWhat you use it forMk upgrades
UV FlashlightVentilation above the BreakroomReveal hidden writing and digits for the crack game code.—
Blowtorch—Ignite Dynamite Mk III.—

You need custom scaffolding to reach the UV Flashlight. It reveals writing in the yellowish egg goo around the laboratory.

FAQ

You can choose your next tool by checking the material or construction task you need to handle.